Chanel Summers and Marty O’Donnell will be sitting down for a fireside chat at Upstream Music Fest Friday May 12, 2017 in Seattle.

Session Topic: Industry Collision

Have you ever wondered who created the music in the background of that video game? It turns out that the music wasn’t created by developers, it was composed by actual musicians. Writing music for video games can represent both a creative opportunity and a career path for skilled composers. Getting started in writing music for video games is less mysterious than artists might expect. Two video game industry experts, Chanel Summers of the original Xbox team and Marty O’Donnell the composer for Halo discuss the aesthetic, creative and technical challenges of composing for video games and share why these are concepts you already probably work on every day!

 For more information and passes, visit: http://upstreammusicfest.com/Summit/SummitSessions.aspx.

About the Upstream Summit

With keynote speakers like Macklemore, Quincy Jones, Portia Sabin, and Ron Jones – and 24 breakout sessions the Summit is a premier event if you are an artist, a creative professional, or looking to network with the music industry. More good news: It will happen alongside the Upstream Music Fest, with over 300 artists at 25+ venues throughout Seattle’s historic Pioneer Square neighborhood. Hope to see you there for an awesome few days of discussion – and music.

There are six key audiences for the Summit: 

  1. Artists:The Summit is a place for artists to connect with music industry professionals, other creatives and brands.
  2. Music Industry: The music industry typically works in a vacuum; we are expanding the collective network and opening the door to new opportunities.
  3. Creative Professionals:The best experiences are created when music collides with other forms of media; we are inviting the people who make that possible.
  4. Technology Professionals:If you work in media or tech, you inherently understand that technology is behind virtually every element of the music industry, come learn about emerging trends, connect with the music industry, and get inspired.
  5. Arts + Culture Nonprofit Members and Staff:Community is where arts + culture thrives; explore ways to build creative communities and strengthen their membership through knowledge sharing and collaboration.
  6. Students:The Summit is an invaluable opportunity for students interested in the music industry to learn from leading industry experts and make the connections that will help them launch their careers.

About Chanel Summers

A pioneer in the field of interactive audio, Chanel Summers has been a respected game producer and designer, Microsoft’s first audio technical evangelist, and a member of the original Xbox team, having helped to design and support the audio system for that groundbreaking console and creating the first ever support team for content creators.

An accomplished touring drummer, Chanel now owns and runs her own audio production and design company, Syndicate 17, specializing in sound design, music production, and audio implementation for location-based attractions and virtual, augmented, and mixed reality products. She is a technology advisor and audio provider/partner to trailblazing virtual reality company VRstudios.

Chanel also lectures and educates around the world, including at the University of Southern California’s School of Cinematic Arts.

Some of Syndicate 17’s recent work includes audio for MediaMation’s REACTIVR, first shown at IAAPA 2015; Intel Labs/5D Global’s Leviathan, featured and was an Official Selection at Sundance New Frontiers Festival 2016; VRstudios’ Barking Irons, which debuted at CVR 2016 and planktOs: Crystal Guardians which showcased at Immerse Technology Summit 2016; and “The Repository” VR for Universal Studios Orlando’s 2016 Halloween Horror Nights. Syndicate 17 is currently completing another large-scale VR installation for Knott’s Berry Farm.

About Marty O’Donnell

Marty O’Donnell is an award winning composer and audio director. He earned his Masters of Music degree with honors from USC and founded Total Audio with his partner Mike Salvatori producing music and audio for film, TV, and games.

After writing jingles such as Mr. Clean and Flintstones Kids Vitamins he moved on to scoring for video games. His credits include Riven, the Myth series, the Halo series, and Destiny where he collaborated with Sir Paul McCartney on an orchestral suite called Music of the Spheres.

In 2014 he founded Marty O’Donnell Music LLC, and is also co-owner and founder of Highwire Games LLC. He received a Lifetime Achievement Award from the Game Audio Network Guild in 2016. His latest work is the musical prequel to the upcoming Playstation VR title Golem, a suite for piano and orchestra entitled Echoes of the First Dreamer.

Subscribe To Our Newsletter

Join our mailing list to receive the latest news and updates from our team.

You have Successfully Subscribed!