The Technical Composer – Middleware as an Instrument, Adaptive Music and VR – Part 3 – Adaptive Music in WWISE and FMOD

The Technical Composer – Middleware as an Instrument, Adaptive Music and VR – Part 3 – Adaptive Music in WWISE and FMOD

Here is Part 3 of the presentation that I gave at the recent GameSoundCon in LA in November. In Part 2, I discussed an experiment to compare the functionality of three of the most popular middleware solutions for adaptive music: Elias, FMOD and WWISE. In this article,...