Designing Music NOW

Dedicated to the Craft of Creating Music for Video Games and Interactive Media

Composer Interview: Gareth Coker (Ark, Ori and the Blind Forest, and Minecraft)

Composer Interview: Gareth Coker (Ark, Ori and the Blind Forest, and Minecraft)

Award winning composer Gareth Coker has composed for a diverse array of projects, including Ori and the Blind Forest and Minecraft (Chinese & Greek Mythology). His latest projects ARK: Survival Evolved was released on Xbox August which featured a 90-piece orchestra recorded at the world famous Abbey Road Studios. The soundtrack for ARK: Survival Evolved is available from Sumthing Else Music Works.

English-born Gareth graduated from Royal Academy of Music in London before traveling the world to study music from different countries, including Japan, before completing the Film Scoring Program at the University of Southern California. In his constant pursuit of creating unique soundscapes, this multi-cultural background has enabled Coker to draw upon numerous musical influences that have shaped his rich and versatile musical sound.

Sheet Music: The Map To Your Score

Sheet Music: The Map To Your Score

Not every score will need to be written down as sheet music before it’s recorded. However, if you’re hiring musicians those players almost always need something written down for them. Scoring for media is very particular and the parts for live players are usually...

Studio Time with JunkieXL – Season 2 Tutorial Episodes

Studio Time with JunkieXL – Season 2 Tutorial Episodes

Introduction Designing Music NOW is honored to be bringing you Season 2 of JunkieXL’s online tutorial series, Studio Time.  Thanks so much to Tom Holkenborg (JunkieXL) for sharing his immense knowledge and experience. Season 2, Episode 1 – Composing for...

Team Building in an Indie World

Team Building in an Indie World

The traditional division of labor in the scoring process has eroded completely. Composers used to be one player in a fairly large music team. They put notes on paper, attended recording sessions, and bore few other responsibilities. As our industry has evolved our responsibilities have steadily increased. Today’s composer is responsible for every step of the music team’s process, and very often a lone guerrilla composer replaces the entire team of yesteryear. The support network which used to be built-in has evaporated.

We don’t have the luxury of being specialists any more. As scoring budgets shrink, our responsibilities move towards infinity. Today we must have a thorough balance of artistry, craft, and business, wearing all of the hats and managing many disparate tasks single-handedly. We are expected to own and operate our own studios and do a huge number of other tasks not expected of us ten or twenty years ago. We’re not composers, we’re the CEOs of small music businesses and we’re responsible for every aspect of music production.

Networking The Right Way

Networking The Right Way

The question “What is the best way to network?” is one that can baffle even the most successful artists. The music industry has become extremely diverse and the work is spread out extremely widely, so Guerrilla tactics are needed more than ever before. Any industry relating to the arts is whimsical. Styles change, tastes change, the personalities of the creators and consumers change, and the arts themselves change. It can be very difficult to pinpoint a need and position yourself to fill that need. Even if you’re able to do that, it can still be difficult to monetize what you have done. The methods of networking are constantly changing, and the type of networking that pays off is changing just as fast. No matter how long your music career lasts, the difficulty of building and rebuilding your network will persist throughout for all but a lucky few.